Digimon Card Game Ruling Quiz
Keyword Effects
40 keyword effects (General Rule chapter 16, official text)
Filter: Trigger (5 entries)
<Retaliation> Trigger <Retaliation> is a keyword effect where a battled opponent's Digimon is deleted when a Digimon with this effect is deleted in battle.
16-13. <Retaliation>
16-13-1. <Retaliation> is a keyword effect where a battled
opponent's Digimon is deleted when a Digimon with this
effect is deleted in battle.
16-13-2. <Retaliation> is a trigger-type effect that triggers when
just the Digimon with this effect is deleted in battle. (For
details, refer to 15-8-3 "Trigger-Type Effects")
16-13-3. The processing from <Retaliation> is mandatory.
<Raid> Trigger <Raid> is a keyword effect that can switch the target of attack to the opponent's unsuspended Digimon with the highest DP when a Digimon with this keyword effect attacks.
16-23. <Raid>
16-23-1. <Raid> is a keyword effect that can switch the target of
attack to the opponent's unsuspended Digimon with the
highest DP when a Digimon with this keyword effect
attacks.
16-23-2. <Raid> is a trigger-type effect that triggers when a
Digimon with this effect attacks. (For details, refer to 15-
8-3 "Trigger-Type Effects")
16-23-3. The processing from <Raid> is optional.
16-23-4. If the opponent has multiple unsuspended Digimon with
the highest DP when <Raid> activates, the player that
activated the effect chooses a Digimon from among them
and the attack target is switched to it.
<Fortitude> Trigger <Fortitude> is a keyword effect. When a Digimon with digivolution cards and this effect is deleted, you play this Digimon without paying the cost.
16-27. <Fortitude>
16-27-1. <Fortitude> is a keyword effect. When a Digimon with
digivolution cards and this effect is deleted, you play this
Digimon without paying the cost.
16-27-2. <Fortitude> is a trigger-type effect that triggers when a
Digimon with digivolution cards and this effect is deleted.
(For details, refer to 15-8-3 "Trigger-Type Effects")
16-27-3. The processing from <Fortitude> is mandatory.
<Vortex> Trigger <Vortex> allows the Digimon with this effect to attack an opponent's Digimon at the end of your turn. <Vortex> is a keyword effect that also allows a Digimon to attack in the same turn it was played.
16-33. <Vortex>
16-33-1. <Vortex> allows the Digimon with this effect to attack
an opponent's Digimon at the end of your turn. <Vortex>
is a keyword effect that also allows a Digimon to attack in
the same turn it was played.
16-33-2. <Vortex> is a trigger-type effect that triggers at the end
of your turn. (For details, refer to 15-8-3 "Trigger-Type
Effects")
16-33-3. The processing from <Vortex> is optional.
<Ascension> Trigger <Ascension> is a keyword effect. When the card with this effect is deleted, the player may place this card at the top of the security stack.
16-43. <Ascension>
16-43-1. <Ascension> is a keyword effect. When the card with
this effect is deleted, the player may place this card at the
top of the security stack.
16-43-2. <Ascension> is a trigger-type effect that triggers when
the Digimon with this effect is deleted. (For details, refer
to 15-8-3 "Trigger-Type Effects")
16-43-3. The processing from <Ascension> is optional.
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